1.0.1

-Fixed a bug where immediately talking to Sewnia after the introduction softlocks Mario.
-Fixed a bug involving the patch from C10 being able to delete a specific type of star.
-The memories of the workshop stages had a chance to leave the game in a buggy cutscene state after clearing them again, which has been fixed.
-Fixed the C2 patch breaking in a C5 subarea (it was collision normals).
-The theme for the second workshop stage accidentally had an error where one channel played the incorrect song, which has been resolved.
-Fixed an issue where switching from the C4 patch to the C6 patch whilst carrying a needle would crash the game.
-Fixed room system visual issues in C6.
-Updated to a fast64 version that hopefully fixes the material bleed issues that sometimes happened in C5 and C6.
-Fixed a visual bug where the bottom patch was always highlighted.
-Fixed the color of one of Sewnia's 25 star dialogues.
-Added a new visual indicator to the C6 entrance so less people miss it.
-Changed C12's secret stars to hopefully be more obvious.
-The C4 patch can now be lit with more sources of fire in C6, which should help with the secret star there (and the hint for it was changed to be more obvious).
-Changed a star text for C11 to let the player realize there are audio cues.
-Lowered the health of the bosses in-between hubs.
-The crash that happens after entering hub 2 for the first time and jumping into a course should be fixed.


1.0.2

-ACTUALLY fixed the crash that was happening after entering a course in hub 2 for the first time. This was because of the eye-opening texture in the beginning cutscene not properly resetting its timer and secretly staying on screen for way too long.
-ACTUALLY fixed the visual issues with shading in C5 and C6. These were caused by failing to reset the environment color after shading patches not currently in use on the dpad selector.
-Fixed a bug where the star 6 cutscene in course 3 was causing Mario to be invisible after leaving a subarea.
-Fixed a crash involving ground-pounding with the C2 patch on water for the first time in the level.
-Increased the range of the C4 patch challenge levers, and added visual indicators for cloud directions.
-Fixed a bug where slide velocity would persist after falling off the stage.
-Fixed the patch challenge times sometimes not correctly saving. This was due to an accidental offset when checking which patch challenge was just completed.
-Fixed a bug where water current velocity would be re-applied the next time you enter water.
-Fixed an issue with the cubes in C12 where they were considered "safe" for Mario to respawn on.

*I also fixed the star display for secret stars in C9-12